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Thaumaturgy:

1-5:            Holy Aura             

5-20:          Lesser heal 

20-34:        Shield             

34-40:        Antimagic    

40-55:        Holy armor

55-75:        Holy Strike

75-200.89:  Bless

Wizardry:

1-20:           Magic Missile                                                                    

20-32:         Fireball

32-45:         Lightning

45-52:         Chain Lightning

52-65:         Blizzard

65-80:         Flash                  (Hint: Get higher level to reduce mana cost)

80-95/96:    Energy Bolt         (Hint: When you're raising keep lvl 1, lesser mana cost)

95/96+:       Ethereal Gate

Necromancy:

1-17:          Greed    

17-34:        Poison Cloud    

34-55:        Dark Touch    

55-73:        Slimes                 (Hint: Keep it lvl 1, it will only spawn 1 slime)    

73-76:        Curse     

76-86:        Raise Dead    

86-200.89:  Spiders    

Elemental Magics:

1-47:          Nova

47-78:        Mind Blast

78+            Earthquake

Magery:

This skill will be raised all the time when you raise your sorcerer skills. Each 1,00 magery equals 1 MP, always handy when lvling as Bmage or Mage. Magery also helps spells succes

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